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  <url>
    <loc>https://www.xavieraugermailhot.com/about</loc>
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    <lastmod>2019-05-16</lastmod>
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      <image:title>About</image:title>
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      <image:title>About</image:title>
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      <image:title>About</image:title>
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  <url>
    <loc>https://www.xavieraugermailhot.com/work</loc>
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    <priority>0.75</priority>
    <lastmod>2023-06-22</lastmod>
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      <image:title>Work</image:title>
      <image:caption>Generalist Programmer on Reclaim! Non-exhaustive list of tasks I accomplished on this project: - Game Mechanic Upgrades - Player UI Upgrades - Bug Fixing - Network Profiling - Spectator Mode Upgrades</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5c399eac8f5130d9fa6fee41/1655860047066-C5CV0IVQNG3XRMB6EEXN/Transformers-VR-Battle-Arena-Logo-and-Game-Rig.jpg</image:loc>
      <image:title>Work</image:title>
      <image:caption>Generalist Programmer on Transformers VR. Non-exhaustive list of tasks: - Gameplay Mechanics Implementation. - Player UI Implementation. - Bug Tracking and Fixing. - Spectator Mode Implementation and Improvements.</image:caption>
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    <image:image>
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      <image:title>Work - Forza Streets</image:title>
      <image:caption>Platform Programmer Android Version Upgrade</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5c399eac8f5130d9fa6fee41/1655858646534-Z8E01KE59328RRKA01CV/EGS_DisciplesLiberation_FrimaStudio_S5-1920x1080-086be19be1cdd3a7d7dff101c827803a.jpg</image:loc>
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      <image:caption>Generalist Programmer - Bug Fixing - Menu Optimization</image:caption>
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      <image:title>Work</image:title>
      <image:caption>Systems Programmer Online Platform Integration</image:caption>
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      <image:title>Work - Gears Of Eden</image:title>
      <image:caption>I was part of the Gears Of Eden project in the start of the project. My work can be found under the name of Volvary. See my work on their website. Language : C# under Unity.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5c399eac8f5130d9fa6fee41/1693953328828-MSKXZ1K0U0J3Z0UBL6XA/rvVIVK.png</image:loc>
      <image:title>Work - Untitled Guild Game (GMTK 2023)</image:title>
      <image:caption>Created for the GMTK Game Jam 2023, this game was created by myself in 48 hours with the help of pre-made asset bundles to help shore up the visual side of things.</image:caption>
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      <image:title>Work</image:title>
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      <image:title>Work</image:title>
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      <image:title>Work</image:title>
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      <image:title>Work</image:title>
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      <image:title>Work - From Concept To Arcade</image:title>
      <image:caption>Tasked with turning an RPG into an Arcade Cabinet for a Convention, I took care of the task by: - Designing a controller scheme with the available buttons and joysticks. - Creating a mockup for the final layout. - Coding the implementation of the controller into the game. - Helping assemble the arcade cabinet, configure the computer and making sure the wiring was solid enough for moving the cabinet to the convention. - Assisting in trouble shooting the application and wiring for the length of the convention.</image:caption>
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    <image:image>
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      <image:title>Work - Physical Troubleshooting</image:title>
      <image:caption>Over the course of my time at OssimTech, I was often tasked with helping with the physical side of the simulator (Aspects like the Haptic Feedback system, the 3D screen, Touchscreen, etc.), both In-Office, in prototyping, and Out-Of-Office, for clients. Such hands-on tasks included things like soldering in-house components for the haptic system, troubleshooting strange behavior with motors, etc.</image:caption>
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    <image:image>
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      <image:title>Work - Workflow Tools Implementation</image:title>
      <image:caption>As a Team Leader at OSSimTech, I was tasked to keep the methodology current as the team grew from 6 employees in the Product Development team to 30+, in the span of 15 months. This work included: - Setting up and maintaining a JIRA instance. - Moving our work planning from Google Sheets to JIRA. - Alongside the employee tasked with IT, implement a methodology for asset tracking.</image:caption>
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      <image:title>Work - K-Shoot Mania Controller</image:title>
      <image:caption>Personal project I took on, the intention was to build a input device for a game called K-Shoot Mania (a computer version of Sound Voltex, an arcade rhythm game)</image:caption>
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      <image:title>Work</image:title>
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      <image:title>Work - Transient</image:title>
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    <image:image>
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      <image:title>Work - Transient</image:title>
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      <image:title>Work</image:title>
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  <url>
    <loc>https://www.xavieraugermailhot.com/inquire</loc>
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    <priority>0.75</priority>
    <lastmod>2019-01-30</lastmod>
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      <image:title>Inquire For Work</image:title>
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  <url>
    <loc>https://www.xavieraugermailhot.com/read-me</loc>
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    <priority>0.75</priority>
    <lastmod>2025-05-12</lastmod>
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      <image:title>Read Me</image:title>
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